Growth

Have a suggestions for this game? Email brennan@brennanhatton.com

About

Growth was made in Global Game Jam 2012 and won Overall Best Game at the Wollongong location in Australia. The team known as 'Tangled' was made up of 3 first year computer science students studying at University of Wollongong (including myself) Dilesh Mistry and one Artist of the Academy of Interactive Entertainment (AIE). All art was designed by Lisa Winters , background tracks was provided by Keith Kenniff, and sounds were taken from the Sound Library provided and fixed up by Jason Tam. was the Lead Designer and I did the programming.

How to play

You take the role of tending a tree. To tend to the tree you pick the options of wind, rain, heat and try to grow the tree. However controlling these cause unexpected side effects that does not help the tree...or do they. Every time the tree dies a seed is grown from it. The strength of this new seed depends on how you played last time. Try to get the longest life!

Features

  • Ticker, full of usefuly tips and quotes helping set ambiants.
  • NameGrowth
    CostFree!
    AuthorTangled
    File Size47.8Mb (Windows)
    51.5Mb (Mac OS X)
    Players1
    Version2.0
    Updated6/10/2012
    FinishedYes
    FacebookYes, here
    PlatformWindows/Mac OS X/Html5